Browse past events, seminars, and conferences.
Insider Imitation
Probabilistic Verification in Mechanism Design
A Theory of Simplicity in Games and Mechanism Design
Dynamic Choice and Common Learning
Costly monitoring in signaling games
Too Much of A Good Thing?
Agenda Control in Real Time
Evolutionarily Stable (Mis)specifications: Theory and Applications
Representing Heuristics as Misspecified Models
“Observational Learning with Ordered States”
"Learning from a Black Box"
Slow and Easy: a Theory of Browsing
A Theory of Choice Bracketing under Risk
A Cooperative Theory of Market Segmentation by Consumers
Aggregative Efficiency of Bayesian Learning in Networks
Curtailing Competition
Dynamic preference 'reversals' and time inconsistency
Postponed
"Disentangling Moral Hazard and Adverse Selection"
“Reputational Delegation”